あらすじ
Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Pages: 29. Chapters: Pictionary, Trivial Pursuit, Twister, Balderdash, Boggle, The Harbingers, Atmosfear, Nightmare, The Gatekeeper, Khufu The Mummy, Bananagrams, Brain Chain, Cranium, Taboo, Goth, Scene It?, TriBond, Bookchase, Scruples, Gift Trap, Kalimaat, Infunitum, Blockhead!, Imaginiff, Don't Quote Me, Articulate, Eye Know, Malarky, Wits and Wagers, Verso Recto, Bedrock, Girl Talk, Personal Preference, Say Anything, Wise and Otherwise, Dingbats, Brainstorm, Krazy Maze, Malarkey, Image. Excerpt: The Harbingers is an Australian video board game designed by Brett Clements and Phillip Tanner and published by Mattel as a major update to the Atmosfear series. The object of the game is to collect six different coloured "Keystones," face player's worst fear and thus beat the "Gatekeeper." Each player adopts the persona of one of the "Harbingers," otherwise must play as a "Soul Ranger." The game is set in a place known as "The Other Side." The Gatekeeper is to ensure the other characters do not "escape" from The Other Side. The game board is made up of a central hub and six two-sided interchangeable "Provinces" which fit together, creating a hexagon. A videotape is included with the game, and acts as a game clock. The videotape stars Wenanty Nosul as The Gatekeeper. The Harbingers sold above the industry's sales predictions in Australia and became one of the top ten best selling games in the United States and the United Kingdom, within months of its release. Following the release, two booster tapes and the Soul Rangers add-on were released. The booster tapes provide a more challenging experience for experienced players, while the add-on allows players to play only as Soul Rangers. The add-on was released because the creators found that players enjoyed the Soul Ranger role. When they are ready, players roll the dice in turn, the one who...