Practical, complete coverage of game design basics from design process to production This full-color, structured coursebook offers complete coverage of game design basics, focusing on design rather than computer programming. Packed with exercises, assignments, and step-by-step instructions, it starts with an overview of design theory, then progresses to design processes, and concludes with coverage of design production. Jim Thompson, Barnaby Berbank-Green, and Nic Cusworth (London, UK) are computer game designers and lecturers in animation and computer game design.
ISBN: BA82523616ASIN: BA82523616
ThompsonJimの他の書籍
あなたへのおすすめの本
The computer game design course : principles, practices and techniques for aspiring game designer